I wanted this game to be successful I spent a lot of time testing and discussing with devs, as did many many others. Then when discussing the parry mechanic they refused to make timing/implementation changes to make it more accurate and functional. "Poorly implementing a mechanic that didn't touch on any of the actual depth issues being discussed. what this mentality lead to is a disgustingly oversimplified sudo "tab target" mess. A quote I heard multiple times in testing was that we don't want to be third person overwatch always in reference to aiming, ability use, and dash/dodge/invulnerability mechanics. This game had potential early in development but was held back by poor choices to cater to the lowest skilled players and by assuming players couldn't handle aiming. " The Dev's refused to listen to alpha testers asking for more depth, for unlocked targeting, etc. The maps being way to large is a big one as well as it causes all kinds of confusion for new players and random pointless fights away from actual objectives. II agree with you on a lot of the points you make. TrueAchievements - Sean Carey - 3.5 / 5 starsīleeding Edge is definitely worthy of your time – hopefully more so in the coming months when fresh content is added.Īt its core, a unique brawler game that is held back from reaching its full potential by repetitive gameplay and a lack of features that in 2020 should absolutely be standard, at launch, for any game trying to squeeze into the crowded multiplayer game market It's a little sparse on content, but Bleeding Edge now offers a fun combat system, stable netcode and quick matchmaking, and that should be enough for a solid launch. Spaziogames - Paolo Sirio - Italian - 7.3 / 10 It often feels a little undercooked but the emphasis on teamplay and some very unusual characters offers an enjoyable alternative to other online multiplayer games. It is a game that comes very late to the genre that it tries to assault, but at the same time it gives it a certain originality by creating a work in which the combat mechanics are based on hack and slash and not on the simple skills of a regular hero shooter (although there are also and they are key, of course). We miss some more content (game modes, characters and levels) but it feels truly satisfying when we coordinate with the rest of our teammates.Ī very interesting "hero slasher" that at the moment is lacking in terms of contents and variety. Hobby Consolas - David Martínez - Spanish - 72 / 100īleeding Edge sets a good foundation for a game as a service. For what is available, the game is a lot of fun, and despite the slow progression, there’s always that feeling of “one more game” lingering. Even though content is a little light, the game is half the price of a usual game, and it’s free on Xbox Game Pass. The aesthetically pleasing style and the unique personality of the characters shine through the gameplay. While it does feel that way, there are some extremely redeeming qualities of it. When all is said and done, Bleeding Edge does feel like a side project for the developer. Gamerheadquarters - Jason Stettner - 6.7 / 10īleeding Edge is fun to play, but it’s rather shallow in terms of content and has some performance issues. I'd like to pick this back up one day, but realistically, I don't see that happening.Įurogamer - Wesley Yin-Poole - No Recommendation / Blankīleeding Edge could be on to something with meaningful updates, but at launch it's Xbox Game Pass filler at best. Once you've hit that point of no return, there's no real motivation to continue. At the same time, it feels like there are only so many team dynamics to experience. Some of these characters deserve to live on in future projects. There's a decent multiplayer action game concept buried in here, absolutely. I hope Ninja Theory is given the opportunity to expand on the game, but right now Bleeding Edge is fun but forgettable filler. The attention to detail, great soundtrack, and largely well-designed characters belie a game that is clearly loved by those that worked on it, but the crippling lack of depth in every area of Bleeding Edge has made what should have been an excellent game a mediocre one instead. Attack of the Fanboy - Brandon Adams - 3 / 5 stars
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